Discussion:
PGR3 disappoints with current build running at 30 fps
(too old to reply)
2005-09-15 18:52:02 UTC
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http://www.eurogamer.net/article.php?article_id=60899

_________________
"The room goes quiet for a second. Some cynical git (yours truly) decides to
ask about the frame rate. Design manager Gareth Wilson takes the question.
"This version's running at 30 frames per second. We're aiming for 60." Does
he think they'll hit it? "We'll see how we go. It's all about timings. If we
had four months we could get it running at 60. It's whether we've got the
time." With precious time to reflect even on that, the conversation lurches
in another direction.........."
_________________


FUCK!
Hakk
2005-09-15 19:33:04 UTC
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Post by
http://www.eurogamer.net/article.php?article_id=60899
_________________
"The room goes quiet for a second. Some cynical git (yours truly) decides to
ask about the frame rate. Design manager Gareth Wilson takes the question.
"This version's running at 30 frames per second. We're aiming for 60." Does
he think they'll hit it? "We'll see how we go. It's all about timings. If we
had four months we could get it running at 60. It's whether we've got the
time." With precious time to reflect even on that, the conversation lurches
in another direction.........."
_________________
FUCK!
You can say that again

Hakk
Alai
2005-09-15 20:34:22 UTC
Permalink
Post by Hakk
FUCK!
You can say that again
He did!
Spaceman
2005-09-16 13:13:16 UTC
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Post by
http://www.eurogamer.net/article.php?article_id=60899
_________________
"The room goes quiet for a second. Some cynical git (yours truly) decides
to ask about the frame rate. Design manager Gareth Wilson takes the
question. "This version's running at 30 frames per second. We're aiming
for 60." Does he think they'll hit it? "We'll see how we go. It's all
about timings. If we had four months we could get it running at 60. It's
whether we've got the time." With precious time to reflect even on that,
the conversation lurches in another direction.........."
_________________
FUCK!
Well this does seriously disappoint me. And you know what? It's not the
fault of the 360, because if they had more time they would get it running at
60fps. It's MS fault for releasing a fucking console so prematurely. I've
known this was a mistake for months, and now we are seeing real evidence of
this straight from the devs. "If we had four months we could get it running
at 60." Christ, i would certainly wait 4 more months in order to get twice
the framerate. A lot of games are going to suffer this fate because they are
rushing the 360 to market too fast. WE are going to be paying money for
half-assed games that could be running smoother and more optimally, with
better visuals, if only they would have given developers enough time to
finish the games. There will be bugs, there will be unfinished looking
games, and games running at half the speed they could be because of this,
and it pisses me off. I feel that this first wave of games really will not
be worth paying hard earned money for, and then having to think that they
could have been better if only they had had more time.
Bikini-Whacks
2005-09-16 13:15:30 UTC
Permalink
In article <MxzWe.838$***@newssvr22.news.prodigy.net>, sonofzeus26
@hotmail.com says...
Post by Spaceman
Post by
http://www.eurogamer.net/article.php?article_id=60899
_________________
"The room goes quiet for a second. Some cynical git (yours truly) decides
to ask about the frame rate. Design manager Gareth Wilson takes the
question. "This version's running at 30 frames per second. We're aiming
for 60." Does he think they'll hit it? "We'll see how we go. It's all
about timings. If we had four months we could get it running at 60. It's
whether we've got the time." With precious time to reflect even on that,
the conversation lurches in another direction.........."
_________________
FUCK!
Well this does seriously disappoint me. And you know what? It's not the
fault of the 360, because if they had more time they would get it running at
60fps. It's MS fault for releasing a fucking console so prematurely. I've
known this was a mistake for months, and now we are seeing real evidence of
this straight from the devs. "If we had four months we could get it running
at 60." Christ, i would certainly wait 4 more months in order to get twice
the framerate. A lot of games are going to suffer this fate because they are
rushing the 360 to market too fast. WE are going to be paying money for
half-assed games that could be running smoother and more optimally, with
better visuals, if only they would have given developers enough time to
finish the games. There will be bugs, there will be unfinished looking
games, and games running at half the speed they could be because of this,
and it pisses me off. I feel that this first wave of games really will not
be worth paying hard earned money for, and then having to think that they
could have been better if only they had had more time.
Yeah, but don't forget we *are* getting snap-on covers. ;)
--
If you feel you can't go on,
Call Someone Now
http://tinyurl.com/8duvg
Sir Chewbury Gubbins
2005-09-16 15:50:59 UTC
Permalink
Post by Spaceman
WE are going to be paying money for
half-assed games that could be running smoother and more optimally, with
better visuals, if only they would have given developers enough time to
finish the games.
Then don't buy the games - vote with your pocket.

Choobs
--
Sir Chewbury S. Gubbins
"Dreamers come and go but a dream's forever"
Gaming Diary: http://www.nelefa.org
"Roll for initiative, monkey boy!"
Boody Bandit
2005-09-16 13:38:43 UTC
Permalink
I F#CKING KNEW IT!
30 FPS AGAIN!

If it stays at 30FPS they can shove it up their A-Holes.
Too many racers are coming out to waste my money on a 30FPS racer.
redTed
2005-09-16 18:29:39 UTC
Permalink
Post by
"The room goes quiet for a second. Some cynical git (yours truly) decides
to ask about the frame rate. Design manager Gareth Wilson takes the
question. "This version's running at 30 frames per second. We're aiming
for 60." Does he think they'll hit it? "We'll see how we go. It's all
about timings. If we had four months we could get it running at 60. It's
whether we've got the time." With precious time to reflect even on that,
the conversation lurches in another direction.........."
_________________
FUCK!
Wasn't PG2 capped at 30FPS too ?
Robert P Holley
2005-09-16 19:20:50 UTC
Permalink
Post by redTed
Post by
"The room goes quiet for a second. Some cynical git (yours truly) decides
to ask about the frame rate. Design manager Gareth Wilson takes the
question. "This version's running at 30 frames per second. We're aiming
for 60." Does he think they'll hit it? "We'll see how we go. It's all
about timings. If we had four months we could get it running at 60. It's
whether we've got the time." With precious time to reflect even on that,
the conversation lurches in another direction.........."
_________________
FUCK!
Wasn't PG2 capped at 30FPS too ?
PGR2 was indeed 30fps. PGR1 was 60 but only with the rearview mirror
turned off.

This announcement is extremely disappointing tho. Good gawd, this is
next-next generation fer christ's sake and they aren't going to make it
60fps? I don't care how long this game is delayed, then need to
release it at 60fps. There is no excuse.
Steve Simpson
2005-09-17 00:05:12 UTC
Permalink
Post by Robert P Holley
PGR2 was indeed 30fps. PGR1 was 60 but only with the rearview mirror
turned off.
This announcement is extremely disappointing tho. Good gawd, this is
next-next generation fer christ's sake and they aren't going to make it
60fps? I don't care how long this game is delayed, then need to
release it at 60fps. There is no excuse.
Absolutely. Bizarre Creations need to wake up and smell the coffee.
People in their forums are furious about it and yet their responses seem
like they not very concerned at all. They seem to be just a bunch of car
rendering lovers rather than racers.
BA
2005-09-17 07:29:27 UTC
Permalink
calm down



http://www.xboxyde.com/news_2013_en.html



The version we got to see was about one month old now (latest "stable"
build) and it was already much better than what I got to see in Leipzig.

This build was running at 30 fps but sometimes it was difficult even for
trained eyes like mine to be sure it wasn't 60 fps thanks to the excellent
motion blur.

The Bizarre team seemed very confident about the game being ready for
launch, and it also seemed that the game running at 60fps is still very much
possible.
Steve Simpson
2005-09-17 09:08:19 UTC
Permalink
Post by BA
The version we got to see was about one month old now (latest "stable"
build) and it was already much better than what I got to see in Leipzig.
This build was running at 30 fps but sometimes it was difficult even for
trained eyes like mine to be sure it wasn't 60 fps thanks to the excellent
motion blur.
The Bizarre team seemed very confident about the game being ready for
launch, and it also seemed that the game running at 60fps is still very much
possible.
They said virtually the same thing about PGR2. The saviour of the crappy
30fps framerate in that case was going to be the anti-aliasing according
to the marketing department and yet it still looked juddery enough to give
me a headache after any length of time.

You can bet that when they start talking about 'motion blur' that they're
desperate and preparing their excuses for yet another damage control
exercise.
BA
2005-09-17 09:52:25 UTC
Permalink
Post by Steve Simpson
Post by BA
The version we got to see was about one month old now (latest "stable"
build) and it was already much better than what I got to see in Leipzig.
This build was running at 30 fps but sometimes it was difficult even for
trained eyes like mine to be sure it wasn't 60 fps thanks to the excellent
motion blur.
The Bizarre team seemed very confident about the game being ready for
launch, and it also seemed that the game running at 60fps is still very much
possible.
They said virtually the same thing about PGR2. The saviour of the crappy
30fps framerate in that case was going to be the anti-aliasing according
to the marketing department and yet it still looked juddery enough to give
me a headache after any length of time.
You can bet that when they start talking about 'motion blur' that they're
desperate and preparing their excuses for yet another damage control
exercise.
it's clear that you don't know what motion blur is
if you look in fluid dvd, cinema, tv film @ 24 fps, is because there is
motion blur between the frames, it sin't an "effect" in the frame, but it
fill the gap between the frames
Michael Cargill
2005-09-17 17:16:54 UTC
Permalink
Post by Steve Simpson
They said virtually the same thing about PGR2. The saviour of the crappy
30fps framerate in that case was going to be the anti-aliasing according
to the marketing department and yet it still looked juddery enough to give
me a headache after any length of time.
So how do you play any games at all then? Not all of them are running at
60fps.
Skijumptoes
2005-09-19 09:53:53 UTC
Permalink
Post by Steve Simpson
They said virtually the same thing about PGR2. The saviour of the crappy
30fps framerate in that case was going to be the anti-aliasing according
to the marketing department and yet it still looked juddery enough to give
me a headache after any length of time.
I'm more worried by the fact that there's been no ingame realtime
footage of it available yet, even though plenty of reporters have seen
it being played.... Why don't they turn their camcorders on so we can
see for ourselves how it looks?!
--
I'm the only gay in this groupage
Chris F
2005-09-19 10:21:12 UTC
Permalink
Post by Skijumptoes
Post by Steve Simpson
They said virtually the same thing about PGR2. The saviour of the crappy
30fps framerate in that case was going to be the anti-aliasing according
to the marketing department and yet it still looked juddery enough to give
me a headache after any length of time.
I'm more worried by the fact that there's been no ingame realtime
footage of it available yet, even though plenty of reporters have seen
it being played.... Why don't they turn their camcorders on so we can
see for ourselves how it looks?!
because bizarre dont want them to?

if theyre tryin to up the fps, theyre not gonna let people show it off
in a rougher state are they?
Skijumptoes
2005-09-19 12:35:08 UTC
Permalink
Post by Chris F
Post by Skijumptoes
I'm more worried by the fact that there's been no ingame realtime
footage of it available yet, even though plenty of reporters have seen
it being played.... Why don't they turn their camcorders on so we can
see for ourselves how it looks?!
because bizarre dont want them to?
if theyre tryin to up the fps, theyre not gonna let people show it off
in a rougher state are they?
Arr they be hidin' somethin' in that ther vessel, i don't think the
30fps version looks as wonderfully great as they want'in us to
beleive... OVERBOARD WITH YEE!!!
--
I'm the only gay in this groupage
Bikini-Whacks
2005-09-19 12:53:35 UTC
Permalink
Post by Skijumptoes
Post by Chris F
Post by Skijumptoes
I'm more worried by the fact that there's been no ingame realtime
footage of it available yet, even though plenty of reporters have seen
it being played.... Why don't they turn their camcorders on so we can
see for ourselves how it looks?!
because bizarre dont want them to?
if theyre tryin to up the fps, theyre not gonna let people show it off
in a rougher state are they?
Arr they be hidin' somethin' in that ther vessel, i don't think the
30fps version looks as wonderfully great as they want'in us to
beleive... OVERBOARD WITH YEE!!!
Can you imagine what agvx will make of this?

pmsl ;)
--
If you feel you can't go on,
Call Someone Now
http://tinyurl.com/8duvg
Dog Bowl
2005-09-19 17:19:25 UTC
Permalink
Post by Bikini-Whacks
Post by Skijumptoes
Post by Chris F
Post by Skijumptoes
I'm more worried by the fact that there's been no ingame realtime
footage of it available yet, even though plenty of reporters have seen
it being played.... Why don't they turn their camcorders on so we can
see for ourselves how it looks?!
because bizarre dont want them to?
if theyre tryin to up the fps, theyre not gonna let people show it off
in a rougher state are they?
Arr they be hidin' somethin' in that ther vessel, i don't think the
30fps version looks as wonderfully great as they want'in us to
beleive... OVERBOARD WITH YEE!!!
Can you imagine what agvx will make of this?
Arrr, shiver me timbers they be acting like a frenchman they be. Send em
to Hartlepool I say, arrr, aye me laddie.
Dog Bowl
2005-09-20 17:49:21 UTC
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Post by
http://www.eurogamer.net/article.php?article_id=60899
_________________
Yep, after waching the PRG3 snippet at the end of the Xbox 360
manufacturing video, I thought, Ohh that looks shit at only 30fps. I
doesn't look fooking ace, flash as buggery and puts pretty much any
other driving game to shame with the visuals at all.

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